#ifndef _KEYBOARD_KEYBOARD_APP_HPP
#define _KEYBOARD_KEYBOARD_APP_HPP

#include "common.hpp"
#include "Application/Application.hpp"
#include "KeyboardScene.hpp"

namespace yep
{
    /**
     * @brief Tests the keyboard
     **/
    class KeyboardApp: public Application
    {
    public:
        KeyboardApp():Application("Keyboard Test", "Tests the keyboard"){}
        ~KeyboardApp(){}
        Scene &getFirstScene()
        {
            return keyboardScene;
        }
    private:
        KeyboardScene keyboardScene;
        static KeyboardApp instance;
    };

}

#endif // _KEYBOARD_KEYBOARD_APP_HPP

